Monday, 25 January 2016

5 P - Here is the News 1

Hi everybody,
                     Five Parsecs info again.

"Here is the Hugemonte News, provided by Gravity. Your presenter today is Rory Mulholland."

"Good Morning. Here is the 10:30 news from the Philleas Basin."

"Our top story today is that the High Council have approved the building of assorted homes and buildings at the bottom of Bifrost Ridge. This is the proposed site of Josiah P. Rostof's second mining project, The Bifrost Mine. Once the main building works are complete, in three months' time, he will start bringing in the miners, some will come from the Rostoff Mine and others from The Golden Way Mine, on Valhalla."

He continues, "Water supplies have already been sourced from a borehole and solar collectors are being installed as a backup to the power plant that is due to be delivered in three days' time. The GPS has been updated with the latest maps. The temporary Hopper pad is nearing completion too. The approval was only granted on the assurance that the mine tailings will be landscaped on a weekly basis."

" Fighting continues in the Grahunya system, where the Dorassin is objecting to Unity forces colonizing one of their planets. Unity forces attacked the spaceport but were repulsed. We are hoping to get further details later."

"The Unity Battlegroup Hydra will begin training manoeuvres in the Var-Kun system today. A Unity official stated today that any traders travelling there need to get a Unity Ident Code Designation beforehand and follow a pre-assigned course. That is very good advice there since the Battlegroup will be using live ordinance in some parts of the training and accidents do happen."

"On Kometenmelodie yesterday, a Junker's attack force raided Camp Livingstone, the RDF force were caught napping and were slow to react. More on this story later." (See Camp Livingstone entry.)

"Some local news now."

"The travelling Unity Trade Fair opens at the Unity Barracks today. It will run for three weeks and will then continue on to Logan's World. One of the new developments on show will be the bright yellow "Stomper", it is the new construction Mech from JaCoB, which is capable of clearing a wilderness or urban site in record time, according to recent reports."

"This afternoon, we will be getting a flypast of the "Homestedder" range of cargo transports, capable of delivering a complete farm unit in one drop, vertical takeoff and landing is its specialist role, it can put down in all sorts of places."

He smiles, "They could certainly use that out at the Spaceport, where some refurbishment is going on at the High Lounge. Work has been halted while they repair a burst water main they were not expecting to find while digging a hole for a support pylon. Once that has been repaired they are going to re-scan the area to avoid any more problems."

"Now, sport."

"The mile-long 'Dozer Derby course is all ready for tomorrow's semi-final event, with mud wallows and piles of fat tree trunks aplenty to overcome along the way. The current leader is Ishiguro Hamatsu, driving Honga's Grasshopper, but Frans Jurgen, who is in second place, driving Triumphant's Mastodon was still very confident and said today, "I like the course layout, it suits my style of driving, it's going to be an exciting race for all of us."

"That takes place at the Woomera Forest if you fancy going along, otherwise tune to channel 73 for the live event."

The news continues .....

Regards all,

Ivor Cogdell

(If you have a news item you would like to add to the mix, put it in the comments box.)


Wednesday, 20 January 2016

5 P - Spaceport Rudolfus - Updated 2023.04.17

Hi Everyone,
                   Here is a basic plan for the layout of Hougemonte, Spaceport Rudolfus. It is laid out in a circular plan of 99 units, going clockwise. Some of the Landing Bays are reserved for Commercial Liner shuttles, Cargo import / exports from the mine and the farms. Establishment Units are situated along the inner ring.


BayShip / ShuttleOccupierNotes
01Talon 01CustomsGov. Data Store
02KzinSecurityMain
03RazorwingSecurityReserved
04-Visitor Information-
05Emergency Landing Pad 1Rescue 1Reserved
06Hopper PadMedical 2A + E 1
07-To Let.-
08Mine Import--
09-
ET Embassy
-
10-The Square Helmet Tavern-
11The Rock Jumper-Jim Rogers
12-Games Room-
13-ET Eatery-
14---
15UnusedThe Chuck Van AllenEmployees Club
16---
17-
ET Embassy
-
18A Sweet Ride-Karen Baker
19Galivanting--
20-Odin's DenCasino
21---
22Hopper PadMaintenance Bay 1Reserved
23---
24---
25The Pulsar's Beat
Owner Reff Knarz
--
26-
ET Embassy
-
27The Sun Grazer
Owner Harvard Phenox
The Broken Handrail Bar-
28---
29---
30-Medical 1Main
31Nightingale Rapid Response 1Reserved
32---
33Where To Next--
34-
ET Embassy
-
35Alien Vistas--
36---
37-Bordello-
38---
39The Happy Wanderer-Brian Flint
40-
ET Embassy
-
41-Gym-
42-ET Eatery-
43---
44Hopper PadMaintenance Bay 2Reserved
45-Makeup and Hair by Lacy-
46-
ET Embassy

-
47Reserved MilitarySecurity-
48Long Stay AreaLounge.-
49Long Stay AreaFor Sale.Reserved
50-Blastoff BarSupply Area
51Kiss The Black
Owner Victor Ivanovich
The Big Bordello
Members Only
Supply Area
52-Information-
53Reserved for ResupplyET Lounge-
54-Lecture Hall-
55Reserved Unity PadThe Red Ocean BarMilitary Only
56-The Soakery Baths-
57The Noble's Breast--
58Reserved for ResupplyET Embassy / Eatery-
59---
60Reserved for Resupply
-
61Reserved
The Magic Carpet
Owner Mr. M. Taggart
Souvenirs-
62---
63Loading BayThe Equipment LockerOwner Joe Hagan
64---
65Funt-Glak-Nish
Owner Ic-Nur-San
Precursor.
Precursor EmbassyCaptain
Cha-Wu-Lon-Desh
Precursor.
66Hopper Pads 1 + 2Maintenance Bay 3
Dr. Alex Hanson
Reserved
67Not in useFuel StoreReserved
68Hopper PadConsumables Store 1Reserved
69---
70We Brave Souls--
71Reserved
The Star Bow
--
72---
73UnusedThe Chuck VanEmployees
74Short Stay OverspillPlanetary For Sale.Reserved
75Hopper PadScrap Recycle AreaReserved
76Hopper PadBreakers YardReserved
77The ResoluteAs New For Sale.-
78-
Unity Embassy
-
79Emergency Landing Pad 2Rescue 2Reserved
80Emergency Landing Pad 3Rapid Response 2Reserved
81 The Angel Dancing Medical 3A + E 2
82Hopper PadMedical 4Quarantine
Area
83Hopper PadMedical 5ET Unit
83-
ET Embassy
-
84Going Wild--
85---
86Kill The Greenies--
87Hopper PadWarehouseReserved
88Hopper PadConsumables Store 2Reserved
89CorporateThreads-
90UnusedUnused - Shields-
91UnusedFuel store-
92UnusedUnused - Shields-
93NinjaSecurityReserved
94-The High LoungeBeing Refurbished
95Mine Export--
96Hopper PadWarehouseReserved
97The Sun Grazer--
98-
ET Embassy
-
99Talon 02CustomsReserved

This will be expanded according to the travels of the Magic Carpet.

Safe flying,

Ivor Cogdell

Saturday, 2 January 2016

W3 - A battle for the Leadership of the Mutants


The battle
It is the best of five hits with a quarterstaff who wins and goes through to fight the other winner. The highest roll of a d6 wins the round. A draw results in a "parry". A blow to the head results in a -1 "stunned" penalty in the next round.  A 12 sided "Body Dice" was used to give the hit locations.

Feathers V. Bowman
      1                   2        First score to Bowman, a hit on Feather's right hand.
      5                   4        Feathers retaliates with a hit on Bowman's left arm.
      6                   2        Followed by a hit on Bowman's right foot.
      6                   6        Feathers goes for a body hit, but Bowman blocks it.
      1                   2        Bowman stays in the fight with a hit to Feather's right arm.
      2                   4        Bowman wins the fight with a hit to Feather's left hand.

   Stag  V. Axeman
     4               6              Axeman scores a hit on Stag's right leg.
     2               5              Followed by a hit on Stag's right hand.
     4               4              Axeman goes for victory, aiming at Stag's left hand, but it was
                                      parried.
     5               4              Stag strikes Axeman in the body.
     5               5              Axeman goes for a quick strike at Stag's left foot, but he dodges
                                      out of the way.
     4               5              But while Stag is off balance, Axeman switches his attack to his
                                      right heel, he positions the quarterstaff behind Stag's foot, with a
                                      pivoting move to his left, he sweeps stag completely off his feet
                                      and leaves him in a crumpled heap on the floor.

Bowman  V.  Axeman
      6                    2          Bowman delivers a vicious hit to Axeman's head. He is stunned
                                        and at a -1 penalty going into the next round.
      3            2-1=1          Bowman whacks Axeman in the stomach.
      5                    3         Then Bowman wins the fight convincingly with a sideways swipe
                                        at Axeman's left arm.

Bowman is now the leader of the gang, with Axeman in the second spot.

Ivor