Tuesday, 25 December 2018

WIP- Painting 28 mm Fantasy Miniatures


Hi all,
            Here are a few pictures of my latest painting project, to increase my 28 mm model fantasy community. They are from assorted companies so I am not sure of the copyright.




The Bowmen







I hope you like them.

Part two has now been posted.

Ivor Cogdell


Saturday, 22 December 2018

WHF - Arrival At Mordheim - Part 5

Hi all,
         This concludes the Dwarfs first arrival in Mordheim, Will it be their last, you may be wondering to yourself? Read on ....

Turn 11

Skaven Rout Test, (1.2.) passed. 

Nobbler - retreat test (already escaping) ,(6,5) failed again, so he is moved off the board.                                                                                                     
Movement
                                                                                                                                                   

Snifter is searching a ruined building for treasure, nothing was found, so comes out and looks to see where the others have gone.                                                                                                           
Iggy and Yellow Top are running towards the sound of battle.

Expecting them to return, Bronn charges into  the slightly faster Iggy as he comes around the corner.                                                                                                                                                         
Shooting

The Dwarfs are too close to Iggy to get a bow shot off and YT is not quite in view of anyone.

Combat

Bronn attacks Iggy, 4 a hit, 3 just a glancing blow from his kit.
Iggy defends itself, 2 a miss.

Turn 12

Skaven Rout Test taken by YT, (1.2.) passed.

Movement


Snifter is coming.

YT charges Gornish.
Yolm charges Iggy.
Grinder and Klacker both charge YT.

Stronn runs towards the battle. (He only has a move of 2), carrying the Battle Horn. He does not have a clear shot of either Skaven.

Combat


YT attacks Gornish, 3 Hit, 3 wound, (failed parry with Buckler, failed parry with Axe), 1 knock down.
Grinder attacks YT, 4 hit, 1 glancing blow.
Klacker attacks YT, 3 miss.
Turn 13


Skaven Rout Test, (5,3) failed. "Run away! Run away!" squeaks YT.
Scurrying to safety.

The Game Ends


Aftermath

The Treasure chest found by the Dwarfs, it contained 8 gold coins, a suit of light armour, a sword, 2 x Jems worth 10 Gold coins.

Undead
Hern and WH gain 1 XP each. Redclaw, Pike, Footsie and Clubber were re-animated. (There is no xp award for zombies).
Hern got a smashed leg. (NOTE house rule - minus 1 to move, now = 5). It will miss the next battle.

Dwarfs
Bronn and Strom gain 3 xp, Yolm and Klacker gain 2 xp, Grinder and Gornish gain 1 xp.
Skaven
Flicka, Greyface and Curly Tail are dead.
Yellow Top = 2 xp, Slasher = 2 xp, Nobbler =1 xp, Iggy = 2 xp. Snifter gets sold to a Pit Fight Club to serve as an example to the rest of the warband.

The Pit Fight

Snifter, with his sword, faces a veteran pit fighter, Tom Greyshirt, who is armed with a morningstar and a spiked gauntlet.


Turn 1

Snifter uses his greater speed and quickly moves in to attack Tom, but slips in some blood from a previous contest, and Tom dodges the blow easily, 3 Miss. The crowd hoot with laughter.

Tom defends using his morningstar, 3 hit, 3 wounded, (3, Snifter failed to parry with his sword), 1 a Knock Down.



Tom's second attack with his spiked gauntlet, Auto Hit, 3 Wounded, so, Out of Action. (Injury Roll, 2 - dead). Tom finishes it with a quick slash to the throat. The crowd cheer their hero on after another victory.  Tom gets 1 xp.

Exploration

The Undead and the Skaven find 1 wyrdstone each.
The Dwarfs find 4 wyrdstones and an overturned wagon containing 8 gold coins, light armour, a sword and a dagger. Checking under the seat he finds 2 gems worth 10 gold coins.

Recruiting replacements

Once Hern becomes corporeal again, it resurrects Redclaw, Pike, Footsie and Clubber, at a cost of 80 gold coins. Savings = 130 gc.
Yellow Top hires a dark runner and two verminkin into his gang, plus assorted weapons.
Savings = 82 gc.

Trade

Bronn finds a market, he sells 3 Wyrdstone for 65 gold coins and buys Eldrond, (who is now healed and can take part again) a shield, Stronn gets a shield and a sword. Klacker, Grinder and Gormish get a light sword. Savings = 57 gc.

Advancement

Bronn and Yolm gets +1 to Wounds stat, now 2. Strom and Klacker gets Master of Blades skill, Grinder and Gornish (Beardlings), get +1 to Toughness, now = 5.

Ratings

                                               Rank              Gold                Wyrdstone
Lizardmen                                  38                 235                        3
Beastmen                                   58                   38                        1
The Undead                               55                 130                        1
Skaven                                      68                   82                         1

Rank Average                            54.75

Dwarfs                                       91                 57                          4
Average of the 3 battles fought   76                                   

I hope you liked the action. The Skaven seem to be nasty opponents, but no doubt the others will have some nasty tricks too. I have not decided who will star in the next episode yet.

Regards all,

Ivor Cogdell



Wednesday, 12 December 2018

Just a quick question

Hi all,
         Just a quick question for you, "what RPG or Wargame did you expect not to like, but did ?", Or if you want to do it the other way around "What did you expect to like but did not ?"

Please put your answers (and why, if you want) in the comments section below.

In my case it was Chuthulu, I am not usually into horror as such (apart from D and D), but I tried it a couple of times at my local club, "Circle Battle Group" and liked it. If you want to find us on Facebook, it is Circle Battlegroup.

I watched the final 15 minutes of  Robo Rally, a card-driven board game. Robots race around a randomly generated conveyor strewn course, where you plan your moves with the cards you are given (which may be of no use to you whatsoever but you have to use them anyway), then they all move together and hope you are not knocked out of sequence and crash into a hazard or shot by another player. The gamers all seemed to be enjoying it, but I'm not sure it is my sort of thing. I suppose that the proof is in the playing.

Regards all,

Ivor Cogdell

Saturday, 1 December 2018

WHF - Arrival at Mordheim - Part 4

Hi all,
           Another quick instalment of the first Dwarf battle in Mordheim.

Turn 10

Skaven rout test, (6,1) passed.

Movement


Gornish stands up.

Snifter went to search a ruin site. Iggy and Yellow Top head back towards the sound of fighting.

Yolm charges Flicka from behind.
Stromm charges Nobbler.
Klacker runs out of the building towards the action.

Shooting

Klacker ran so he could not shoot this turn.

Combat

Flicka v Gornish + Yolm.

Flika attacks Gornish, 1 miss, he was distracted by Yolm, who was about to attack him from the flank.
Gornish defends - He seizes his chance, 6 Critical Hit, 5 Slicing attack causing 2 wounds  and +2 on Injury roll, Rolled 4+2=6 Out of action.

Curly Tail v Bronn.
CT attacks Bronn, 5 Hit, 4 Glancing Blow off his armour.
Bronn defends, 6 Critical Hit with his warhammer, with a mighty blow, blugeoned, CT Armour Save 3, failed. CT is Out Of Action. Gains 1XP.

Nobbler v Grinder + Stromm.
Nobbler attacks Grinder, 4 Hit, 6 Possibly wounded, failed his Armour Save, but parried with his Buckler.
Stromm attacks Nobbler, 5 Hit, 2 Glancing Blow.
(No return attack by Nobbler, as he only has one to use.)

Nobbler - All Alone test (4,4), Failed. Turn to flee. Grinder Auto Hits and does a Glancing Blow and the same for Stromm.


 Nobbler flees the fight, its little feet a blur, claws seeking grip on the rough rocks.


There we are, another bite sized chunk of action from Mordheim. I hope it was to your liking. There is more to come.

Regards,

Ivor Cogdell