Hi Everyone,
This is part three of my first Frostgrave battle report. It is finally all complete, with
no more need to swap about to get the text for what is going on.
Updated 16 Jan 2026 - The text has been added to, and the pictures have been enlarged.
Turn 7
First Action - Haviskan tries to cast FLEET on Ben. 19 Success. 10 Xp.
Second Action - Move 6 South.
Will tries to cast ARMOUR on Haviscan. (11+2) Success. 10 Xp.
Eric, Happy and Ben with a recovered Treasure Token, Each of them now moves at half speed.
Muddy moves 6 and reloads.
Jac "Double Moves" to catch up with the rest of the party.
CREATURES ACTIONS NOW
Jingles moves 9 Paces East to the well.
Slugger moves towards Jac.
Gutsy moves SW.
Banger arrives close to Gutsy.
Turn 8
Haviscan Moves 6 for his first action.
Second Action - Tries to cast FLEET on Harry. 2 Fails. 2 Damage. Health =11.
Second Action - Tries to cast FLEET on Eric, (Looking through the window) Success. 10 Xp.
SOLDIERS
Eric, Ben and Happy with a Treasure Token each move at half speed (4,4, 3).
First Action - Jac shoots at Slugger.
Jac Roll 14 +2 (Shoot) = 16.
Slugger Roll 10 +1 (Fight) =11. A Hit.
Damage 16 -12 = 4. Health = -3.. The Slugger is Dead.
Second Action - Jac Retreats 6.
Muddy Rolls 18 +2 (Shoot) = 20.
Gutsy Roll 15 +2 (Fight) =17. A Hit
Damage 20 -12 = 8. Health = -7. Gutsy is Dead.
Second Action - Muddy moves S 6.
CREATURES ACTION
Jangles moves 4 1/2 South over rubble.
Banger Moves 9 SW.
Spike emerges from the ruins of the house.
Turn 9
Houiskon moves 1 South west. Tries to cast BLINDING LIGHT on Banger.
Success Roll 11,+4.=15. Resist Roll =19. FAIL. -0 Health Loss.
William Moves SE. Tries to cast FLEET on Happy. Success Roll 14. 10 Xp.
Soldiers - Happy moves 4 and 2 (Fleet). Ben moves 2 and 1 1/2. Jac Double moves 10 1/2..
Muddy Reloads and Shoots at Banger, (M roll 11+2. B Roll 13 +1) A Miss.
Creatures Jangles and the others move in, but not close enough.
Turn 10.
All of our heroes "double move" off the board before the creatures can reach them.
Aftermath
Haviskon gets 160 Xp. ( Treasure Removed = 60 Xp, Joint Spell Success = 100 Xp).
He is raised to Level 1.
Haviskon is going to change weapons to Sword and dagger, so Fight = 3. (So William's Fight =1)
Increase Health Stat to 15, Will = 11.
House Rule: - William gets 90 Xp. (Spell Fail 2 x 5 = 10 Xp, Personal Spell Success = 50 Xp, Treasure Removed = 30 xp).
Treasure Tokens = 150 Gc.
Treasure Value = 131 Gc.(150 +120 & 11 Gc from Treasury Roll)
Base of Operations = "The Treasury".
Party Upgrade bought - Carrier Pigeons = (New soldier price -1 Gc less than stated.).
Warband Size Max = now 10.
Buy
1 x Healing potion 50 Gp = +5 Hp.
VAULT
Grimoire - Plague of Insects.
Health Recovery Rolls
Ginger 15 - OK.
Ella 11 - OK.
Treasure Value Now = 231 Gc.
It's been a long while coming, treat it as an extra Christmas pressie. I hope you liked it.
Regards all,
Ivor Cogdell
Frostgrave by Joseph A McCulloch.
(C) Copyright 2015 - 2026 Joseph A McCulloch. Osprey Games Ltd. All Rights Reserved.
Osprey Publishing is part of Bloomsbury Publishing Plc.
This blog is not intended to infringe any Copyrights.
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