Monday, 25 January 2016

5 P - Here is the News 1

Hi everybody,
                     Five Parsecs info again.

"Here is the Hugemonte News, provided by Gravity. Your presenter today is Rory Mulholland."

"Good Morning. Here is the 10:30 news from the Philleas Basin."

"Our top story today is that the High Council have approved the building of assorted homes and buildings at the bottom of Bifrost Ridge. This is the proposed site of Josiah P. Rostof's second mining project, The Bifrost Mine. Once the main building works are complete, in three months' time, he will start bringing in the miners, some will come from the Rostoff Mine and others from The Golden Way Mine, on Valhalla."

He continues, "Water supplies have already been sourced from a borehole and solar collectors are being installed as a backup to the power plant that is due to be delivered in three days' time. The GPS has been updated with the latest maps. The temporary Hopper pad is nearing completion too. The approval was only granted on the assurance that the mine tailings will be landscaped on a weekly basis."

" Fighting continues in the Grahunya system, where the Dorassin is objecting to Unity forces colonizing one of their planets. Unity forces attacked the spaceport but were repulsed. We are hoping to get further details later."

"The Unity Battlegroup Hydra will begin training manoeuvres in the Var-Kun system today. A Unity official stated today that any traders travelling there need to get a Unity Ident Code Designation beforehand and follow a pre-assigned course. That is very good advice there since the Battlegroup will be using live ordinance in some parts of the training and accidents do happen."

"On Kometenmelodie yesterday, a Junker's attack force raided Camp Livingstone, the RDF force were caught napping and were slow to react. More on this story later." (See Camp Livingstone entry.)

"Some local news now."

"The travelling Unity Trade Fair opens at the Unity Barracks today. It will run for three weeks and will then continue on to Logan's World. One of the new developments on show will be the bright yellow "Stomper", it is the new construction Mech from JaCoB, which is capable of clearing a wilderness or urban site in record time, according to recent reports."

"This afternoon, we will be getting a flypast of the "Homestedder" range of cargo transports, capable of delivering a complete farm unit in one drop, vertical takeoff and landing is its specialist role, it can put down in all sorts of places."

He smiles, "They could certainly use that out at the Spaceport, where some refurbishment is going on at the High Lounge. Work has been halted while they repair a burst water main they were not expecting to find while digging a hole for a support pylon. Once that has been repaired they are going to re-scan the area to avoid any more problems."

"Now, sport."

"The mile-long 'Dozer Derby course is all ready for tomorrow's semi-final event, with mud wallows and piles of fat tree trunks aplenty to overcome along the way. The current leader is Ishiguro Hamatsu, driving Honga's Grasshopper, but Frans Jurgen, who is in second place, driving Triumphant's Mastodon was still very confident and said today, "I like the course layout, it suits my style of driving, it's going to be an exciting race for all of us."

"That takes place at the Woomera Forest if you fancy going along, otherwise tune to channel 73 for the live event."

The news continues .....

Regards all,

Ivor Cogdell

(If you have a news item you would like to add to the mix, put it in the comments box.)


Wednesday, 20 January 2016

5 P - Spaceport Rudolfus - Updated 2023.04.17

Hi Everyone,
                   Here is a basic plan for the layout of Hougemonte, Spaceport Rudolfus. It is laid out in a circular plan of 99 units, going clockwise. Some of the Landing Bays are reserved for Commercial Liner shuttles, Cargo import / exports from the mine and the farms. Establishment Units are situated along the inner ring.


BayShip / ShuttleOccupierNotes
01Talon 01CustomsGov. Data Store
02KzinSecurityMain
03RazorwingSecurityReserved
04-Visitor Information-
05Emergency Landing Pad 1Rescue 1Reserved
06Hopper PadMedical 2A + E 1
07-To Let.-
08Mine Import--
09-
ET Embassy
-
10-The Square Helmet Tavern-
11The Rock Jumper-Jim Rogers
12-Games Room-
13-ET Eatery-
14---
15UnusedThe Chuck Van AllenEmployees Club
16---
17-
ET Embassy
-
18A Sweet Ride-Karen Baker
19Galivanting--
20-Odin's DenCasino
21---
22Hopper PadMaintenance Bay 1Reserved
23---
24---
25The Pulsar's Beat
Owner Reff Knarz
--
26-
ET Embassy
-
27The Sun Grazer
Owner Harvard Phenox
The Broken Handrail Bar-
28---
29---
30-Medical 1Main
31Nightingale Rapid Response 1Reserved
32---
33Where To Next--
34-
ET Embassy
-
35Alien Vistas--
36---
37-Bordello-
38---
39The Happy Wanderer-Brian Flint
40-
ET Embassy
-
41-Gym-
42-ET Eatery-
43---
44Hopper PadMaintenance Bay 2Reserved
45-Makeup and Hair by Lacy-
46-
ET Embassy

-
47Reserved MilitarySecurity-
48Long Stay AreaLounge.-
49Long Stay AreaFor Sale.Reserved
50-Blastoff BarSupply Area
51Kiss The Black
Owner Victor Ivanovich
The Big Bordello
Members Only
Supply Area
52-Information-
53Reserved for ResupplyET Lounge-
54-Lecture Hall-
55Reserved Unity PadThe Red Ocean BarMilitary Only
56-The Soakery Baths-
57The Noble's Breast--
58Reserved for ResupplyET Embassy / Eatery-
59---
60Reserved for Resupply
-
61Reserved
The Magic Carpet
Owner Mr. M. Taggart
Souvenirs-
62---
63Loading BayThe Equipment LockerOwner Joe Hagan
64---
65Funt-Glak-Nish
Owner Ic-Nur-San
Precursor.
Precursor EmbassyCaptain
Cha-Wu-Lon-Desh
Precursor.
66Hopper Pads 1 + 2Maintenance Bay 3
Dr. Alex Hanson
Reserved
67Not in useFuel StoreReserved
68Hopper PadConsumables Store 1Reserved
69---
70We Brave Souls--
71Reserved
The Star Bow
--
72---
73UnusedThe Chuck VanEmployees
74Short Stay OverspillPlanetary For Sale.Reserved
75Hopper PadScrap Recycle AreaReserved
76Hopper PadBreakers YardReserved
77The ResoluteAs New For Sale.-
78-
Unity Embassy
-
79Emergency Landing Pad 2Rescue 2Reserved
80Emergency Landing Pad 3Rapid Response 2Reserved
81 The Angel Dancing Medical 3A + E 2
82Hopper PadMedical 4Quarantine
Area
83Hopper PadMedical 5ET Unit
83-
ET Embassy
-
84Going Wild--
85---
86Kill The Greenies--
87Hopper PadWarehouseReserved
88Hopper PadConsumables Store 2Reserved
89CorporateThreads-
90UnusedUnused - Shields-
91UnusedFuel store-
92UnusedUnused - Shields-
93NinjaSecurityReserved
94-The High LoungeBeing Refurbished
95Mine Export--
96Hopper PadWarehouseReserved
97The Sun Grazer--
98-
ET Embassy
-
99Talon 02CustomsReserved

This will be expanded according to the travels of the Magic Carpet.

Safe flying,

Ivor Cogdell

Saturday, 2 January 2016

W3 - A battle for the Leadership of the Mutants


The battle
It is the best of five hits with a quarterstaff who wins and goes through to fight the other winner. The highest roll of a d6 wins the round. A draw results in a "parry". A blow to the head results in a -1 "stunned" penalty in the next round.  A 12 sided "Body Dice" was used to give the hit locations.

Feathers V. Bowman
      1                   2        First score to Bowman, a hit on Feather's right hand.
      5                   4        Feathers retaliates with a hit on Bowman's left arm.
      6                   2        Followed by a hit on Bowman's right foot.
      6                   6        Feathers goes for a body hit, but Bowman blocks it.
      1                   2        Bowman stays in the fight with a hit to Feather's right arm.
      2                   4        Bowman wins the fight with a hit to Feather's left hand.

   Stag  V. Axeman
     4               6              Axeman scores a hit on Stag's right leg.
     2               5              Followed by a hit on Stag's right hand.
     4               4              Axeman goes for victory, aiming at Stag's left hand, but it was
                                      parried.
     5               4              Stag strikes Axeman in the body.
     5               5              Axeman goes for a quick strike at Stag's left foot, but he dodges
                                      out of the way.
     4               5              But while Stag is off balance, Axeman switches his attack to his
                                      right heel, he positions the quarterstaff behind Stag's foot, with a
                                      pivoting move to his left, he sweeps stag completely off his feet
                                      and leaves him in a crumpled heap on the floor.

Bowman  V.  Axeman
      6                    2          Bowman delivers a vicious hit to Axeman's head. He is stunned
                                        and at a -1 penalty going into the next round.
      3            2-1=1          Bowman whacks Axeman in the stomach.
      5                    3         Then Bowman wins the fight convincingly with a sideways swipe
                                        at Axeman's left arm.

Bowman is now the leader of the gang, with Axeman in the second spot.

Ivor

Tuesday, 15 December 2015

Snag

Hi all,
          The title of this little piece ? Well, it makes a change from Pause, doesn't it. Yet again I am here to write up another halt to my proceedings. This time it was a, thankfully short, stay in hospital. I'm all fixed up now, (touch wood), thanks to some new pills, but it did put the brakes on things. Now that I'm out, of course, it was the Christmas season, with all that entails, doing overtime at work, reading mail, decorating the home, card writing to the folks, getting the xmas grub etc.
               I've also started another painting, so I will be flipping between all that lot and the TV, I did do another couple of pages, but my printer ran out of ink, So I had to redo them using the other side of the paper. I wonder if Hercules had days like these ? It will get done eventually, fingers crossed. Maybe I should have called the blog, "Trying to catch up from behind", it would be slightly more accurate.

I have updated the Scum Gang profile, Planetary Data 1 and Camp Livingstone entries, I did a new post showing the Leadership contest for the mutant tribe, updated the Lookout tower post, plus actually doing a bit of snipping of paper to my transport..

Happy new year, everybody. I have just been at my sister's for a few days, very nice.

According to the blurb, "Star Wars The force awakens" is as good as the hype, its been a long time coming. I went to see it in 3d. No spoilers, I give it 7/10. Mi take

A quick "Yaaayyyy", for Tim Peake's great spacewalk with Tim Copra.

I have now added my Spaceport layout table to the blog.

The transport vehicle is now complete, I just have to make a bit more scenery, the battleground  would be too sparse at the moment. Just added another bit to it. I have also to decide on the positioning of them, which could be important, not to say vital, in who lives and who dies in the sun's fiery gaze.

I have now added more stuff into my Spaceport layout table and added more background to my
5P heroes, I have added a News report that slots into the 5P Job 1 post, along with my thoughts on Star Wars VII. I am brushing up on the 5P core rules again.

I have been out with a few friends saluting the brave sacrifices of the crews of Apollo 1, Challenger, Columbia, plus Charles Krenek of the Texas Forest Service and helicopter pilot Jules "Buzz" Mier who both lost their lives while searching for wreckage.

I have managed to do a bit of painting on my terrain. That's now done. I have got the layout of the fixtures sorted. Next, The Character status markers to do and do a print of Alex Hanson, then I think I'm ready to rock.

Ivor


Saturday, 5 December 2015

Sticking my head over the parapet and waving for attention

Hi all,
         I'm just going to "send this up the flagpole and see who salutes", as they say. This is (or rather was when this was posted) a new blog, compared to most of the ones I have seen on the net that have been stomping along for years, it does not have much actual battle content (it has more now) and I will admit that it is not expanding as quickly as I would have hoped when I started (this is still true). My painting skills need improving, which I hope will come with practice. My terrain skills are firmly stuck in novice mode and I don't mind admitting it. I am gradually increasing my props with 3D cutouts gleaned from the net.
          What I am after with this post is to get some feedback on the blog. Good bits, bad bits, any programs that you find useful when you are writing your blog, such as adding speech bubbles into photos, links to check etc.
          I don't expect a great long reply from everyone that reads this, although that would be nice, if you would like to contribute on here or elsewhere on the site, that would be great.

Thanks in advance for me trying to pick your brains.....

Ivor

P.S Its been at least a month since this was posted, should I have added a "Pretty please ?" in there ?. Eighteen kind folks have actually looked at this page, I suppose you guys and gals out there are all busy doing your own stuff, I can't blame you, it's more interesting than typing away in here.  :-)

I will probably learn more by reading other folks' blogs anyway, it's just finding the time to see whats out there in Blogland.

No comments, but at least I got some likes. Thanks for that.

Have fun and have a happy and safe life.

6th October 2017. The offer still applies, comment away.


Thursday, 29 October 2015

W3 - Background Story

No one, but a small inner faction of an unknown government, knew who wrote and planted the "Black Eater" sleeper computer virus into the computer networks around the world. At first, it just lay dormant, spreading itself across the net and into storage backups, just notifying a particular web address that another node was affected.
                      When it finally reached critical mass and was activated, it crashed the global banks and that, in turn, crashed the economy of the world. Of course, each government blamed their most hated foe for the deed. Once the banks had been done away with, the riots began. Here and there at first. They just kept growing larger and larger, the destruction got more widespread.
                       The cities were not safe anymore. It soon spread to the outlying areas, as the law broke down under the pressure. The military were called out, but they were too little, too late, spread too thinly. Little pockets of stability here and there survived intact, if they were isolated enough and self sufficient, but it was just delaying the inevitable.
                        Luckily, the nuclear bombs did not fly, as many warmongers had predicted in the past. There was no one to aim at who were not suffering as you were suffering. The command structure fell apart as communications were disrupted and then failed altogether.
                        Some say that if that had been all of our troubles it would have been enough to end our civilization, but when Maxwell's Comet hit Siberia, it shifted the polar axis and released massive amounts of pollutants into the atmosphere.
                        The weather went crazy after that. When Mother Nature turned her back on us, then our civilization was doomed. The sea level rose and flooded low level areas, hurricanes ravaged the land, desert areas grew in size, in many cases finishing off what the rioters had started. The rotting bones of our civilization lay everywhere.
                           Gang battled gang, fighting over what was left of any use to them, The population of the planet plummeted, as the innocents were caught as targets or just in the crossfire of conflicts between opponents. Survivalist skills became valued, alas, too many did not have them when it mattered,

(To be continued).

Ivor

P.S. This is my made up background, not from the Wastelands 3 rules.

Thursday, 22 October 2015

Pause 4

Hi all,

I've been painting up my wasteland Heroes, my first two pictures of my work in progress are on the blog, I have made the picture larger for you, I had updated their stats, since they have no guns. I tried to prime my next set of scenery, but my spray nozzle was faulty.  I have given it a lick over with Acrylic, but with no real success. Will have another go at it when time permits.

I am making up some paper crates for scenery and cover for 5 Parsecs. The first one has been completed. I'm not going to bother with a photo, when you've seen one crate, you've seen them all. Downloaded a few more to keep the variety up.

Just been painting some of my 5 Parsec heroes too. The pictures are in the 5 Parsec characters entry - 27th August 2015. Its all gradually coming together.

I have added to the W3 background post of how the wastelands began - in my universe anyway.

I had printed out a truck for 5 Parsec, but the size was too small for my minis.  I had been looking on the net for other paper vehicles and there are lots of sites out there to check, often the scale is not right. But it is interesting seeing what is out there. Any 28 mm vehicle suggestions ? Put them in the comments, please.

I have found a suitable vehicle, but don't let that stop you from making suggestions though.

Slow down on here due to reading Larry Niven / The Smoke Ring. Just been looking at some other blogs, just to see what some other folks are up to out there in wargaming land. Bit of scratch build dioramas, plenty of painting, a few battle reports. Keep it up, guys and gals.

The first three pages are now assembled, the fourth to 6th pages are printed. One good thing has come out of this process, the notion "Don't start an episode until you can complete it in fairly short order." has been grasped. Ok, ok, it is fairly obvious in hindsight, but I am new to this game. That's what the comments sections are for, to point out the obvious to us new bods on the block, or what we might like to try out hand to next.

I've added another picture of my watchtower build and some extra dialogue to Droid Job pt2, since part three was taking so long to appear. Its coming along slowly, like everything else on here.

Ivor