Sunday, 28 April 2019

WHF - A Mordhime Three Way Battle Report

Hi all,
           Here is my three-way scrap in Mordheim.  Reiklanders v. Middenheimer's v Beastmen.

These are Ivor's Beasmen "The Beastie Boys", from left to right, Lord Snooty (Magister) - Sword and dagger plus shield, Ugg (Posessed) Special - Cause FEAR (Shown with spear and shield - but these not counted) , Muddy (Bretheren Henchman) - Sword, Curly (Henchman) - Bow and Chopper (Shown with two choppers), Bingo (Mutant) - Axe and dagger and Lingo (Mutant) - sword and dagger, shield.

The Beastie Boys
Richard's Reiklanders, Led by "El B'Stard"
 Positions - Martin (NW), Richard's Reiklanders (NE)  and Ivor (S).

 Martin wins the Initiative and gets to move first.
Martin's Mirriambergers, Led by Capt. Nemo.  "They should be here by now".
                                                                             Turn 1

 Movement

Captain Nemo surveys the scene and holds his position.
Captain B'stard moves his force forward.

 Lord Snooty and Ugg go up the alley, Lingo and Bingo move left, Curly and Muddy go right.
Turn 2 
Captain Nemo finally emerges from cover.

"Breathe in.....)

Curly and Muddy check a ruin for stuff. 

Lord Snooty check if it is safe to proceed.

Looking out of the dark ruin into the bright sunlight
                                                 Turn 3


Captain Nemo's forces, with a scout out front by the graveyard.

The B'Stard archers move into position.

Lord Snooty checks out a possible new abode.
Shooting


One of Captain Nemo's forces let loose with a hand gun, but misses.
B'stards forces fire four arrows back. The first one hits but does no wounds and the rest miss.

Turn 4

Captain Nemo's force spread out as they advance.

B'stards archers move into a line, ready to fire again.

Lord Snooty keeps an eye on his opponents.

"Whats in here?"

Curly is just out of bow range.
Shooting

Captain Nemo's man is reloading.
B'stard's men loose off another volley of arrows. The first two miss. The third hits (5), 5 wounds, 6 - This puts Ernie out of Action. First blood goes to B'stard. The next four miss. Followed by a hit and a critical wound, 2 wounds - Gorge is now stunned.
Curly is just out of shooting range. 

Turn 5

Recovery

George is now Knocked Down.
Movement

The rest of Captain Nemo's men take cover.

The B'stardos jeer at Captain Nemo's tactics.

Lord Snooty's men are looking for weaknesses in the other opponents.

Lingo moves to the right.

Muddy goes Left.
Shooting

The archers of B'stardos have an easy target, George. But they either miss him or it bounces off his armour.
Curly is still out of range.
Turn 6

Recovery

George gets up and staggers towards safety.
Movement

George is still in danger.

"That Bloke's tough, but we still have a few more arrows left".

"We can still see you. Can you duck fast ?"

"What can I see through this doorway?"
Curly and Ugg check out the building.

Ringo moves left.

Snooty moves forward.

Shooting
The Bastardo's front five bowmen shoot at George, they score 2 hits, and one of the arrows bounces off his armour, but Jimbo scores a Critical hit, which wounds him and George is Out Of Action.

Turn 7

Rout Test

Captain Nemo fails his rout test and flees the battle!


Movement

Another building to explore.

"Is it safe in there?"

"It's a bit smelly in here."

Turn 8

                                                                         Movement
The Bastardos move down the road.

Seeking better cover.

Curly signals, "I can see them coming".

Turn 9

                                                                         Movement

The Bastardos split forces.

"You lot go that way."

"They must be here somewhere. AAAAgghhh"
Ugg charges Jimbo.

"Almost there."
                                                                             Shooting

Dimbo and Thimbo shoot at Lingo, they both miss.

                                                                            Combat

Ugg v. Jimbo - Miss.
Jimbo v. Ugg - Miss.
Turn 10


                                                                         Movement

B'stard charges Ugg.

Lingo Charges Sam.
                                                                            Combat

B'Stard v. Ugg - Hit 4, but no wound. Second attack, miss.
Ugg v B'Stard - Ugg hits, parry failed, 6 Wound Critical, B'Stard is Out of Action. Ugg Gains 1 xp.
Ugg v. Jimbo - Hit, Wound, 4 Stunned.

Lingo and Sam both missed.
Turn 11

Recovery

Jimbo is now Knocked Down.

                                                                         Movement

"Sounds like a right punch up going on somewhere."


"There they are!"

Ugg charges Baldy.

"I wish I'd brought my bow!"
                                                                            Combat

Ugg v Baldy - Ugg hits, parry failed, 6 Wound Critical, Baldy is Out of Action. Ugg Gains 1 xp.



Lingo and Sam both miss again.
Turn 12

Recovery

Jimbo gets to his feet.

                                                                         Movement

Muddy runs forward. Curly moves up, lower right.



                                                                            Combat

Ugg v Dimbo - Both miss.
Turn 13

                                                                       Movement

Muddy runs forward. Curly moves up, Ringo moves in to support them.


A B'Stardo flees in terror. We shall keep his identity a secret.
                                                                               Combat

Ugg v. Dimbo - Ugg hits3, Wounded, 1 Knock Down,
Second attack, Wounded, Dimbo is Out Of Action. Ugg Gains 1 xp.


Turn 14

Rout Test

The B'Sardos fail their rout test and flee the field.

The Beastie Boys are victorious.
The End

I hope you enjoyed it. We certainly did. Thanks to Richard for an inspiring battlefield this week.

Regards,

Ivor Cogdell

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