Sunday, 26 June 2016

Thoughts on Independence Day 2 (No Spoilers)

Here are my thoughts on the Independence Day film sequel. The story is fairly fast paced as you would imagine and it blends in well with the previous film timeline. One comment that I heard was that you could play them back to back and hardly notice the join. It was nice to see some of the characters again. Good acting by all involved. The Special Effects team must have been on overtime, there are plenty of battle scenes to get you on the edge of your seat, chewing the back rest of the person in front of you.
                    I saw the 2d version this time around, occasionally I found it hard to judge the scale of the mothership, but that may have been just me. I may well go for the 3d experience too, at a later date. I would have liked to see more of the action set at the moon base, but that's just me being greedy for space stuff. It was well worth a visit to the big screen to find out if our heroes can save the day once more.

8 out of 10.

Ivor

Tuesday, 14 June 2016

W3 - Star Subway Station

Star Subway Station

Situated in a ruined central city area.

Settlers

Rep = 3     Morale = 5+         Heroes = Merchant, Doctor.      Current resources = 40     Income = 35

                          Move    Aimed   Combat   Kill  Special           Kit                               Cost

Civilians 5            2            5+         5+         3+       -      Bow, Knife G_mask               10


Dreg       5            2            6+          6+        3+       -     Bow, Knife G_mask                 8


Dog       3             4            -             4+        3+    Bite                   _                              10


Bow (Power -1) Range = 9



Notes: I'm just deciding on the layout of the station. I will probably use D and D maps to portray the site, rather than in a 3d model, as it is multi level.

Just to prove that research pays dividends, I have just checked, there is actually a Warren Station (my original name for this station) on the London Underground, so I have changed the name to Star Subway Station.

Ivor

Sunday, 12 June 2016

W3 - More mobile mayhem

Here are another bunch of roadsters for the wastelands.



Bad Mudder 2


Sting Rod II

SWAT Van
 Matchbox and Hot Wheels Copyright (C)  2015 Mattel. All rights Reserved.

I have done a short run through with a single vehicle against a Flatbed truck to try out the vehicle rules. Part of it has been posted.

Ivor



W3 - More mobile mayhem

Here are another bunch of roadsters for the wastelands.

Bad Mudder 2


Sting Rod II

SWAT Van
 Matchbox and Hot Wheels Copyright (C)  2015 Mattel. All rights Reserved.

I have done a short run through with a single vehicle against a Flatbed truck to try out the vehicle rules. To be posted shortly.

Ivor



Saturday, 14 May 2016

W3 - Some goodies for my Wasteland

Hi all,
         I have just got some transport items for my wilderness setting.

The Target- A nice juicy helicopter
It will need a bit of customizing though, the trailer is much too open.

Here are the baddies.

More baddies courtesy  of  "Hot Wheels". (C)2015 Mattel.All rights reserved. (R) (TM).



Cruise Bruiser.
 I was just trying to write the code to generate the scenery positions, possibly other stuff too. I tried using python, it was too fiddly, I went back to Microsoft Small Basic, but I can't find the random function. I will probably resort to tape measuring and random dice rolls.
                Hmm, does w3 include how much ammo for each person ? Accuracy of shooting while driving and shooting at the same time ? No.
                I'm just pondering adding a bit of "Necromunda" - Ash Wastes" to the mix to give the action a bit more spice.

Wastelands = Necromunda, Ash Wastes conversion.

1 resource = 10 Cash.

For more pics on W3 - More Mobile mayhem.

My W3 Vehicle Rules tryout has now been posted.

Ivor




Friday, 13 May 2016

Free Bit 2


Warlord Games

 (Click on the title above to go to their website.)

They are currently giving away free Zombie Apocalypse Rules and Quick Reference sheets and a situation generator on their website. If you need to add to your zombie collection, they can help with models and terrain.


Two hour Wargames 

(Click on the title above to go to their website.)

They have released a little item called 2d6 Sword and Sorcery. Easy start rules.

Also on offer :- Chain Reaction rules 2015.
                          Swordplay 2015.

Thanks guys,

Ivor

Saturday, 23 April 2016

Alumwell Show 2016 Pictures

Hi all,
           Here are my pictures from the Midland annual Alumwell Show 13th March 2016. As usual, there were quality efforts by all of the clubs to put on fantastic displays and run demo battles. My apologies for not having many details of the clubs doing the displays or the subject matter involved, but you might be able to track them down on the Alumwell Website. I hope they give you some ideas for your next layout.

Ivor

Village Life










Elst, near Arnhem.




"Charge !"

A futuristic setting for an Infinity Rules skirmish.

Egyptian area.

30.5 cm Howitser  1/11/1916

Industrial area.

Defenders well dug in.




Defend the Airport




"Bandit at Two O'clock"


A sleepy little village.......

Perhaps not.

"To the barracades !"

"Have a care.....Fire !"

Assorted yokels....  Errmm  I mean ..trained militia.

"Its your round !"

Market day in the village.

"Get them pigs out of the way  !

Objective - Capture the King in the coach (He has just crossed the bridge)

Clip clop clip clop.

"All these posh folks are always in a hurry ."

"I bought the last pint."

"..... so I thought lamb stew again tonight."

Can they stop the coach ?

"Oi, you've knocked my hat orf !".

"This riding lark don't harf make you thirsty, I could murder a quart right now."
In case you were wondering, he did manage to escape.

Slightly more modern transport.
Yer actual bit of kit, lovingly restored



Advert - I hope you went along.